来源:gamingbolt
《死亡空间》的创意总监在接受VGC的采访的时候谈到了《死亡空间》的重制是从《生化2:重制版》中汲取了灵感,他说道“对于‘重制版游戏’应该怎么做,有着很多种定义,但对我来说,它应该是换成一个新的引擎,然后完全重建原作。除此之外,取决于你在多大程度上重制了原作,它可能不应该再被称为‘重制版游戏’,而应该是一款‘重启之作’。
但我们也要坚持原作的游戏基础、类型和故事。《生化危机2:重制版》就是一个很好的例子,尽管游戏改变了原作的视角操作方式,但它仍旧是一款恐怖游戏,而绝大部分的故事也是一样的,我觉得我们的做法和《生化2:重制版》很像,我们改变了一些东西,用新引擎重做了一切,但总的来说,我们还是保持了一样的剧情故事和游戏设定。”
当然,有些人可能会说RE2重制版是一个与原版完全不同的游戏,尽管考虑到两者相隔20多年--而《死亡空间》与其重制版之间大约相隔15年--显然在这方面有更多的改进空间,特别是在技术层面。
When the Resident Evil 2 remake launched in 2019, it set a new standard for all future remakes to be judged by, and with Dead Space being not only a remake, but a survival horror remake that has a very similar style to over-the-shoulder Resident Evil games, it goes without saying that there’s going to be plenty of comparisons.
In fact, Motive Studio itself has taken cues from RE2, in terms of how the Dead Space remake approaches the 2008 original and attempts to strike a balance between being significantly expanded while still being faithful to the source material.
Speaking in an interview with VGC, creative director Roman Campos-Oriola said that while the Dead Space remake is built from the ground-up in a new engine and changes some things, it largely sticks to the original’s story, supposedly striking a similar balance to Resident Evil 2.
“There are multiple definitions of what a remake is, but for me it’s about moving to a new engine and completely rebuilding the game,” he said. “Beyond that, depending on how much you remake from the original game, it can no longer be a remake and become a reboot. That would be more about sticking to the foundation, genre and story. A good example would be the recent Resident Evil 2 remake, which even though they changed the perspective, it’s still horror and for most of it it’s the same story.
“I feel that’s similar to us where we changed some things, recreated everything in a new engine, but overall we kept the same story and setting.”
Of course, some might argue that the RE2 remake is a radically different game from the original, though given the fact that the two are separated by over two decades – as opposed to the roughly 15 years between Dead Space and its remake – there was clearly more room to make improvements there, especially on a technical level.
Dead Space launches for PS5, Xbox Series X/S, and PC on January 27, 2023.
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